Login | DPI Staff queries on depositing or searching to era.daf.qld.gov.au

Identifying capacity limitations and training needs using a stock assessment game

Share this record

Add to FacebookAdd to LinkedinAdd to XAdd to WechatAdd to Microsoft_teamsAdd to WhatsappAdd to Any

Export this record

View Altmetrics

Punt, A. E., Dichmont, C. M., Dowling, N. A., Deng, R. A., Pascoe, S., van Putten, I., Bessell-Browne, P., Burch, P., Burnell, O., Chick, R. C., de Lestang, S., Denham, A., Evans-Powell, R. T., Ferguson, G., Fowler, A. M., Fox, A. R., Helidoniotis, F., Hesp, S. A., Liggins, G., Pazhayamadom, D. G., Schilling, H. T. and Tuck, G. N. (2025) Identifying capacity limitations and training needs using a stock assessment game. Fisheries Research, 284 . p. 107319. ISSN 0165-7836

Full text not currently attached. Access may be available via the Publisher's website or OpenAccess link.

Article Link: https://doi.org/10.1016/j.fishres.2025.107319

Publisher URL: https://www.sciencedirect.com/science/article/pii/S0165783625000566

Abstract

The technical capability of stock assessment analysts, along with characteristics of their operating environment, often limits the development of suitable population dynamics models and affects the accuracy of estimated quantities used for fisheries management. Following a series of training workshops focused on the Stock Synthesis and Stock Assessment Continuum Tool packages, Australian stock assessment scientists were invited to participate in a hypothetical stock assessment “Game” to explore the repercussions , for assessment, of different levels of experience and technical capability in an informal “consequence-free” manner. A fishery data set was generated using a simulation model that represented a stock distributed over 12 regions and harvested by three fishing fleets. The simulation model was made complex by including spatial structure, time-varying selectivity for some fleets, and changes over time in expected recruitment due to the effects of an environmental driver. The analysts self-organized into six (mostly within-agency) groups and reported estimates of current biomass, current depletion and advice regarding the possibility of local depletion. The results of the Game were used to evaluate the approaches used by the various groups and to identify areas where future training would be most beneficial. The results highlighted opportunities for additional training in spatially-explicit population dynamics modelling, the use of methods for pre-processing monitoring data to select appropriate fleet and population structures, as well as the use of methods to provide values related to growth and natural mortality. The groups treated the Game more seriously than was originally intended by the organizers, with several analysts concerned that any errors or assumptions that were mis-matched with the simulated reality may have brought embarrassment to themselves and their agency. Care should therefore be taken that simulation experiments intending to foster collaboration and learning do so in an explicitly understood risk-free environment. Overall, the Game proved valuable in contributing to the development of an Australian community of practice for stock assessment and identifying how to strengthen assessment capabilities.

Item Type:Article
Corporate Creators:Department of Primary Industries, Queensland
Business groups:Fisheries Queensland
Keywords:Capability Capacity Learning Capability Risk-Free Learning Simulation Stock Assessment
Subjects:Agriculture > Agriculture (General) > Agricultural education
Aquaculture and Fisheries > Fisheries > Fishery conservation
Aquaculture and Fisheries > Fisheries > Fishery management. Fishery policy
Aquaculture and Fisheries > Fisheries > Fishery research
Live Archive:17 Mar 2025 02:40
Last Modified:17 Mar 2025 02:40

Repository Staff Only: item control page